
Portal 2
Portal 2 is a first-person action/puzzle game developed by Valve Corporation. The game is set in a large testing facility, where test subjects are guided through by a robotic female voice. In contrast to the original Portal, the sequel contains a story that expands upon the previous one. The game has been designed to be played by a single player, but can be cooperatively played by two players.
Portal is an action-adventure puzzle game developed and published by Valve Corporation. It was released in 2007 as part of The Orange Box. It is a sequel to the game Portal, which is a part of the Half-Life series. The player controls a test subject named Chell in the Aperture Science Enrichment Center, a research facility that studies the effects of the portal gun (a device that can create portals that link two locations) on human subjects.
Portal 2 Review
Portal 2 is a first-person action/puzzle game developed by Valve Corporation. The game is set in a large testing facility, where test subjects are guided through by a robotic female voice. In contrast to the original Portal, the sequel contains a story that expands upon the previous one. The game has been designed to be played by a single player, but can be cooperatively played by two players.
Portal is an action-adventure puzzle game developed and published by Valve Corporation. It was released in 2007 as part of The Orange Box. It is a sequel to the game Portal, which is a part of the Half-Life series. The player controls a test subject named Chell in the Aperture Science Enrichment Center, a research facility that studies the effects of the portal gun (a device that can create portals that link two locations) on human subjects.
Gameplay
Portal 2 is a first-person action/puzzle game. The player controls a character named Chell who is a test subject. The player guides Chell through a testing facility by solving puzzles. The puzzles are solved by using the portal gun to create two portals and then moving the player through one portal to the other. The player is able to create two portals, one blue and the other orange. The blue portal is used for jumping into and the orange for jumping out. The game's main objective is to make it from one end of the level to the other. The player is also required to find the exit. In order to solve the puzzles, the player may be required to use the portal gun to move certain objects or to create a bridge.
The game consists of a series of puzzles which the player must solve in order to progress through the game. The player can use their portal gun to create a blue portal and an orange portal, and can use these portals to create an entry and an exit point. The player can then use the portals to jump from one location to the other, and can also use the portals to create portals on surfaces. For example, the player can connect a surface to a ceiling, and then jump up to the ceiling and walk across the surface that is connected to the ceiling.
Graphics
Compared to the original Portal, Portal 2 has an increased level of detail. The graphics are more detailed, and the game is in full 3D. The graphics of the game are designed to look like they are from the 1980s. The game is designed to have a low polygon count and a low resolution, which is meant to give it a retro-futuristic feel.
Replayability
Portal 2 has a high replayability value. There are 140 single player levels and 220 cooperative levels. The game does not have an ending, and the player can continue to play it after they finish it. The game also features an option for which the player can create their own challenges, which allows the player to create puzzles that are more difficult than the ones that are provided with the game.
Conclusion
This game is a sequel to the game Portal, which is a part of the Half-Life series. The game is designed for a single player. The player is required to solve puzzles by using the portal gun to create two portals and then moving the player through one portal to the other. The player can also use the portals to create portals on surfaces..
Pros : The game is designed to represent the 1980s
The puzzles are challenging
The game has an option for which the player can create their own puzzles
The game has an option for which the player can create their own challenges
The game has a low polygon count and a low resolution
The player can continue to play the game after they finish it
The player can create puzzles that are more difficult than the ones that are provided with the game
Cons : The game does not have an ending
The puzzles are too easy
Graphics 5
Gameplay 5
Controls 5
Replay Value 3